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Coming Soon....... 
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Joined: Fri Sep 04, 2015 12:39 pm
Posts: 703
Location: Chicago, IL USA
 Coming Soon.......
This COVID crap has left me with too much time on my hands.

SO, coming soon "ThinMan Studios" will launch with Videos Produced by "KiddX".
The web site isn't up yet but I will have streaming content as well as downloadable
content.

Things "ThinMan Studios" has the ability to do is:

Make UrT maps and models - GTK Radiant
8 Track Analog Audio-Recorder and Mixer
Soundtrack Pro 3
Guitar Band

Miscellaneous Audio & Video Enhancers
Final Cut Pro
iMovie
DVD Studio Pro 4

Mac OSX 10.11
Mac OSX 10.6
Mac OS 9.0

Windows XP
Windows Vista

2 Intel Machines - Max Memory & SSDD
1 Apple G4 - Max Memory & SSDD (OS 9.0)
1 Apple G3 - Max Memory & SSDD (OS 9.0)
1 Apple Performa 6400 - Max Memory & SSDD (OS 6.0?)

Stay Tuned For More Updates (and pics) Over the Rest of the Year. 8-)

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Mon Jun 15, 2020 6:13 pm
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Joined: Thu Mar 12, 2015 1:18 am
Posts: 1085
Post Re: Coming Soon.......
U should be making porn bro :thumbup:

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vietnamese904


Mon Jun 15, 2020 9:34 pm
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Joined: Fri Sep 04, 2015 12:39 pm
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Location: Chicago, IL USA
Post Re: Coming Soon.......
thugl1fe wrote:
U should make be making porn bro :thumbup:

I never said I wouldn't. :mrgreen:

But since it'll be on YouTube, at least some of it will PG-13
.....ummm maybe R instead. :D 8-)
Already in production : "Urban Wars: (EPISODE 1 of 9)"

It uses the UrT game engine to play the rolls.
I direct the action from a separate computer.
(P.S. Does anybody know anyone from FrozenSand to check if that's OK, I've have no luck contacting them on my own.)

Audio is added (SFX) later. When that's done then we do stereo vocals,
A map named "ut_oldschool b1l" or "ut_schoolriot b1" [Will be released with the video.]

Ir might be funny... it might be serious... it might be boring....zzzzz. :problem:
Hummm.... I can start a UrT blog now. YAY !!
Can't be much to say though after 20 fucking years. Maybe I should skip that. BOO !!

ThinMan Studios, 8-)
>KiddX Productions, :clap:

ThinMan :wave:

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Tue Jun 16, 2020 8:51 am
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Joined: Sat Jun 18, 2011 4:01 pm
Posts: 534
Post Re: Coming Soon.......
Good luck, ThinMan. A few of us helped WilyDuck on the latest Superman map. I built the crane...Hence, "Knight Cranes" on the side.


Tue Jun 16, 2020 5:22 pm
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Joined: Fri Sep 04, 2015 12:39 pm
Posts: 703
Location: Chicago, IL USA
Post Re: Coming Soon.......
Boogie]{night wrote:
Good luck, ThinMan. A few of us helped WilyDuck on the latest Superman map. I built the crane...Hence, "Knight Cranes" on the side.

Thanks Boogie if I start to flounder I'll be screaming for help.
But considering I used to do this 10 -20 years ago, I expect few problems.
If I don't get carried away. :lol:

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Tue Jun 16, 2020 8:50 pm
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Joined: Sat Jun 18, 2011 4:01 pm
Posts: 534
Post Re: Coming Soon.......
I don't know the 1st thing about Radiant. I built the crane in Alias and then exported or converted the file to something they could work with.
I know FSK Kitty Wumpus (or whatever name she uses now) was pretty good at it. Even built a few maps or updated some that could be used by later versions of UrT.


Wed Jun 17, 2020 1:29 pm
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Joined: Fri Sep 04, 2015 12:39 pm
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Location: Chicago, IL USA
Post Re: Coming Soon.......
Reviewing all my old maps is fun and disappointing at the same time. :?

My scale ratios are off, shaders aren't working like they used to.
For some reason, maps that compiled OK before, won't compile now.
It's all like a 20 year old nightmare. Ug. :cry:

Doing this while trying learn to use a bunch of editing software I never
used before is fun but challenging. The idea is to record game play video
from many different viewpoints on my own server then edit it all together
and add a soundtrack. Simple.... right ? :crazy:

Anyway, I also found a bunch of test maps I used to try out ideas and find
solutions. :eh:

Example:
1 map I called EOD (Elevators Of Death).
Just 1 room..... 1 way in... and 1 way out.
It's not playable..... just funnier than hell.
Once the bottom of the elevator drops out you fall.... and fall... and fall.......
Triggering different sound effects every 2 or 3 floors.
When you get to the bottom you teleport back to the top and keep falling.... basically forever.
There is a way out, you just have to find it.
THEN you would move on to the map, proper, and fight as usual.

I also have a lot of maps that I was using to learn things about the q3 engine.

Like:
The engine has little or no concept of things rolling up and down inclines.

When you fall, you achieve terminal velocity instantaneously.

Environmental damage (like when you fall) is not calculated like you might think.
The difference between leg damage and a lemming is silly and arbitrary.

Hitting a wall and hitting the ground are not interchangeable.
In theory, hitting a surface at a constant speed should cause equal damage, right ? Nope.
Then you add in the strafe jumping, sideways at superhuman speeds and any kind of real
world physics goes completely out the window.
(BTW, I believe that was originally a bug in the q3 engine legacy code that SID used to their
gameplay advantage.)

Bottom line is, it's only a game not a physics model. To expect "Real World" results from a
20+ year old game engine is asking a lot. So to make a fun UrT map the emphasis is less
reality and more creativity. Otherwise you wind up with a lot of maps that are no fun because
you get caught up in making the map and not PLANNING the map. A lot of maps (IMHO) look
really great but most of us want action not art so they never get played. :problem:

In short, the only good thing to come from self-imposed isolation for me is a spark in creativity in
an otherwise droll and boring existence. :lol:

TBC :roll:

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Fri Jun 19, 2020 4:05 pm
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Joined: Sat Nov 11, 2017 10:35 am
Posts: 23
Post Re: Coming Soon.......
did someone say superman?


Fri Jun 19, 2020 9:02 pm
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Location: Chicago, IL USA
Post Re: Coming Soon.......
goateagle wrote:
did someone say superman?

Exactly, but with no point. :lol:
You just gotta keep falling until you figure the way out. :o
It's more of a puzzle than anything else. :yawn:

Again, your talking about maps with 1 spawn per team.
No CTF or Bomb or TS........ nothing.
Just one long swan dive until one of you kills the other (while falling). :crazy:

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Fri Jun 19, 2020 9:38 pm
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Joined: Fri Sep 04, 2015 12:39 pm
Posts: 703
Location: Chicago, IL USA
Post Re: Coming Soon.......
Anyone remember the console command to play in a window ?
Or to turn off the HUD ?
:roll:

_________________
"The memories of a man in his old age
are the deeds of a man in his prime
You shuffle in the gloom of the sick room
and talk to yourself as you die"


Well..... I used to be thin. :mrgreen:


Tue Jun 23, 2020 2:16 am
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